# Interacts with Humans Directly
**Trait Number:** 13
**Layer:** Functional
**Bit Position:** 5 (bit 13 overall)
**Binary Encoding:** `00000000 00001000 00000000 00000000`
**UHT Code (self-encoding):** `00 08 00 00`
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# Icon
![[Icon13.png|200]]
## Definition
The entity is designed or expected to **interface directly with a human**, whether through input, output, presence, or other interaction.
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## When to Apply
Use this trait when the entity:
- Is **operated by or responds directly to a person**
- **Presents affordances** (e.g., buttons, screens, handles)
- Provides **feedback, control, or visibility** to users
Avoid applying if the entity:
- Is **buried in the system** and never seen or touched by a human
- Only interacts with other systems or software
- Has **no intentional or interpretable interface**
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## Related Traits
- [[Perceptible]] — Perceptibility is often a prerequisite, but not sufficient for human interaction.
- [[Symbolic / Representational]] — Many human interfaces are symbolic.
- [[Teachable / Transmissible]] — Systems that interact with people may also support knowledge exchange.
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## Examples
- A touchscreen or knob
- A chatbot interface
- A fire alarm button
- A dashboard gauge
- A voting ballot
- A classroom whiteboard
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## Commentary
This trait identifies **direct coupling between system and user**. It’s important in UX design, safety systems, industrial controls, and human-machine teaming.
Be careful to distinguish between **intended human-facing systems** and incidental visibility. A system part may be seen, but not _interacted with_ directly.
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**© 2025 Steven Holland. All rights reserved.**
[[Copyright Statement]]