# Emits Output / Produces Effect **Trait Number:** 10 **Layer:** Functional **Bit Position:** 2 (bit 10 overall) **Binary Encoding:** `00000000 01000000 00000000 00000000` **UHT Code (self-encoding):** `00 40 00 00` --- # Icon ![[Icon10.png|200]] ## Definition The entity **generates an observable output or produces a tangible effect**. It emits, projects, radiates, discharges, or otherwise causes something external to occur as a result of its function. --- ## When to Apply Use this trait when the entity: - **Outputs energy, signals, data, or material** - Causes a **measurable external effect** on the environment or another entity - Plays a **generative or initiating role** in a process or system Avoid applying if the entity: - Only transforms or buffers **internally** without emitting anything - Is entirely **passive or inert** - Acts only as a **conduit or medium** without originating an effect --- ## Examples - A speaker emitting sound - A sensor transmitting data - A heating element producing warmth - A pump moving fluid - A software API returning a response - A warning light or status indicator --- ## Commentary This trait highlights **causal expressiveness** — the ability of an entity to **affect its environment**. While not all outputs are meaningful (e.g., random noise), this trait simply marks the **presence of an effect**, not its quality. It's especially useful for identifying functional end-points, actuators, outputs, and reporting mechanisms in both physical and abstract systems. --- **© 2025 Steven Holland. All rights reserved.** [[Copyright Statement]]